Yakuza (Oya-ken)¶
Tournament scoring plus Dealer's Privilege. Card scoring is exactly the same as Tournament. The only addition is that a round that ends with no winner pays the dealer.
Summary¶
- Scoring is identical to Tournament: Viewings are disabled, and the Sake Cup is an animal.
- Dealer's Privilege: when a round ends in a draw, the current dealer wins and receives 6 points.
- A round is a draw in two cases: exhaustion (both hands empty, nobody called Shobu), and both players lucky.
- The dealer keeps the deal after a Dealer's Privilege round.
- One Koi-Koi call per player per round, then a forced Shobu, as in Nintendo and Tournament.
The two Viewings that score nothing under Yakuza (and Tournament) — Curtain + Sake Cup and Moon + Sake Cup:

Curtain (March), Moon (August), Sake Cup (September).
Dealer's Privilege in detail¶
| Situation | Normal rule sets | Yakuza |
|---|---|---|
| Exhaustion (no winner) | 0–0 draw, dealer stays | Dealer wins 6 points, dealer stays |
| Both players lucky | 0–0 draw | Dealer wins 6 points |
| One player lucky | That player wins 6 | That player wins 6 (unchanged) |
Dealer's Privilege is a flat 6 points. It is not multiplied by Koi-Koi calls or the 7+ rule.
This is a documented rule, not an invention: the traditional Oya-ken (親権, "Dealer's Privilege", also oya gachi). Japanese Koi-Koi guides pay the dealer exactly 6 points when both hands empty with no yaku, and list it beside the lucky hands as a flat rule:
「どちらも『勝負』をせず、札がなくなって流れた場合は『親権』として親に6点が入ります」 — rinchar
"Oya-Ken (Dealer's Privilege) — If neither gets any Yaku, Dealer wins 6 points." — gamedesign.jp
The same lists carry its mirror, Tsukazu (6 points to the non-dealer instead). Two places where Yakuza goes further than the sources: traditional Oya-ken covers the exhaustion draw only — extending it to the both-lucky draw is this rule set's choice — and a few sources pay the dealer 1 point rather than 6.
Why the dealer matters¶
Because a draw pays the dealer and the dealer keeps the deal, being the dealer is worth more on Yakuza than on the other rule sets. A dealer can collect 6 points from a draw and still be dealer for the next round.
DEUS SUPREMUS¶
The final CPU opponent, Entity 13 // DEUS SUPREMUS, always plays under Yakuza rules. The ruleset selector is locked for that difficulty. See Difficulty.
Related¶
- Rule set comparison
- Tournament, the scoring Yakuza is built on
Ruleset Source¶
- 花札こいこいのルールと役一覧 (rinchar) — 親権: the dealer takes 6 points when the round runs out.
- こいこいのルールと勝つためのコツ (gamepedia.jp) — 親権で親に6点.
- こいこいの役一覧と点数表 (trumpgame.jp) — "つかず・親権 · 6点", including the Tsukazu mirror.
- How to play Hanafuda (gamedesign.jp) — "Oya-Ken (Dealer's Privilege): If neither gets any Yaku, Dealer wins 6 points."
- Rules for Koi-Koi (Milo Land) — the same Oya-Ken wording in English.
- Running out of cards after calling koi koi? (r/Hanafuda) — "dealer's privilege rule (oya gachi); the dealer gets 6pts."
